Le Voyage de Léo

TV Serie Trailer

I worked on several environments ( concept & 3D ), Lighting and Compositing, and helped as Character/Animator/VFX Artist when needed. Project was made by & with Aurélien Baarsch ( Creator, Art Director, ConceptArt, Team & Project Management ), Julie Pain ( Charadesign, Compositing, Lighting, Environment ), Alexis Meunier ( Animator, Character Artist ) and Rémy Bonnin ( Rigger, Character/Props Artist, VFX )

On the Game " The Cryptoporter" the team was a little smaller, I was in charge of the project's art related content, Aurélien Baarsch supervised its developpement, Thibaut Hunckler was in charge of Programming and Alexis Meunier made some animation cycles so we were able to play Léo in the game =)

Le Voyage de Léo - TV Serie Trailer

I worked mainly on environments ( concept & 3D ), Lighting and Compositing with Aurélien Baarsch, Julie Pain, Alexis Meunier and Rémy Bonnin

Matte Painting | Toscane, Florence

Matte Painting | Toscane, Florence

ConceptArt | Toscane, Florence

ConceptArt | Toscane, Florence

Environment Art | Toscane, Florence

Environment Art | Toscane, Florence

ConceptArt | Lillys

ConceptArt | Lillys

Environment Art | Lillys

Environment Art | Lillys

Environment Art

Environment Art

Environment Art | Champitol

Environment Art | Champitol

Environment Art| Sanctuaire de Champitol

Environment Art| Sanctuaire de Champitol

Environment Art | Extérieur du sanctuaire de Champitol

Environment Art | Extérieur du sanctuaire de Champitol

Matte Painting | Champitol Reborn

Matte Painting | Champitol Reborn

ConceptArt | Cokilliande

ConceptArt | Cokilliande

ConceptArt |The Land of Ethereal Dreams.  I made an OST for this one =') https://soundcloud.com/etienne-beschet/sleeping-in-the-land-of

ConceptArt |The Land of Ethereal Dreams. I made an OST for this one =') https://soundcloud.com/etienne-beschet/sleeping-in-the-land-of

Environment Art | The Bade Cave ( réutilisation des assets )

Environment Art | The Bade Cave ( réutilisation des assets )

Environment Art | The Cryptoporter ( Main Menu ), game made on Unity on 2 weeks to quickly develop a game prototype in order to explain what we can achieve with a single asset production. I was responsible of LevelDesign/LevelArt/GameDesign/TeamManagement

Environment Art | The Cryptoporter ( Main Menu ), game made on Unity on 2 weeks to quickly develop a game prototype in order to explain what we can achieve with a single asset production. I was responsible of LevelDesign/LevelArt/GameDesign/TeamManagement

Environment Art | The Cryptoporter ( Level Start )

Environment Art | The Cryptoporter ( Level Start )

Environment Art | The Cryptoporter ( One of the room I made )

Environment Art | The Cryptoporter ( One of the room I made )

Environment Art | The Cryptoporter

Environment Art | The Cryptoporter