Star Wars - Redemption | Lumberia

Lumberia Environment Stuff

I made it with 3dsmax/3DCoat/Substance Designer/Photoshop/SpeedTree/UnrealEngine for Star Wars Redemption

Star Wars - Rdemption's project : https://www.artstation.com/artwork/gO4Pm

Level start area

Level start area

steps to first ruins

steps to first ruins

I loved making these little candle lights ^^ It's actually made with a simple diamond geometry and a panner, works pretty good on offset UVs islands =)

I loved making these little candle lights ^^ It's actually made with a simple diamond geometry and a panner, works pretty good on offset UVs islands =)

Deep rift you can fall into (without dying, it's cool ^^)

Deep rift you can fall into (without dying, it's cool ^^)

Hidden rooms with Easter Eggs =)

Hidden rooms with Easter Eggs =)

Another quick level, initially made to showcase animations, I wanted to give it more attention and make a cool use of it as a "tutorial" level so you can learn quick movement bases

Another quick level, initially made to showcase animations, I wanted to give it more attention and make a cool use of it as a "tutorial" level so you can learn quick movement bases

There's no words how I love playing with old-school tricks ♥

There's no words how I love playing with old-school tricks ♥

Forest tests, once correctly setup it only needs a few clicks to create it =)

Forest tests, once correctly setup it only needs a few clicks to create it =)

Far from space view. It's actually the very first "Lumberia-asset" I've made, I liked this approach, it was like discovering a new world in the films, which I was also creating !

Far from space view. It's actually the very first "Lumberia-asset" I've made, I liked this approach, it was like discovering a new world in the films, which I was also creating !

Temple "tech" tile. I wanted to mix tecno/ancient stuff (like you could find in several games obviously, it's something that's really significant to me and I actually really enjoy such mixes. Nothing uses this tile yet but probably will...one day =)

Temple "tech" tile. I wanted to mix tecno/ancient stuff (like you could find in several games obviously, it's something that's really significant to me and I actually really enjoy such mixes. Nothing uses this tile yet but probably will...one day =)

tree barks

tree barks

Cliff tile. Just super-useful for modeling...cliffs ^^"

Cliff tile. Just super-useful for modeling...cliffs ^^"

Grass tile

Grass tile

Moss tile

Moss tile

Dirt ground tile

Dirt ground tile

Pavements tile

Pavements tile

Wall bricks tile

Wall bricks tile

Specific Wall Trims tile

Specific Wall Trims tile

Main atlas used for Dungeon/Temple Assets of Lumberia, combining trims/tiles =)

Main atlas used for Dungeon/Temple Assets of Lumberia, combining trims/tiles =)

Lumberia's nature assets used to compose levels

Lumberia's nature assets used to compose levels

Asset assembling tests

Asset assembling tests

Asset assembling tests

Asset assembling tests

Asset assembling tests

Asset assembling tests

Little easters ;)

Little easters ;)