made with 3dsmax/Marmoset/3DCoat/Akeytsu for Star Wars Redemption
Some harder to kill and well known ennemies ^^
Done in 2-3 days, texturing fully done with mouse pointer, using custom smartmaterials as usual ;)
All shaders here are really basic since I don't know how to do the same stuff I do with unreal ( things like depth fade, vertex offset, heat disto...etc. This shield should look way better once in unreal ^^ )
Star Wars - Redemption's project : https://www.artstation.com/artwork/gO4Pm
Side notes : https://www.artstation.com/vexod14/blog/GYLq/star-wars-redemption-disclaimer