The Burning Descent | Psycho - Madthing

I made character's PBR textures/Rig/Posing with 3DCoat/Akeytsu

( High/Low/Uvs/Bake ) was made by the talented artist Coralie Bruchon ( https://www.artstation.com/artist/longsharp ). Anthony Daneluzzi made his weapon from A to Z

I used 3DCoat for mostly everything except stencils/Brushes creation ( PS ) with custom smartmaterials ( same used on SWR project =) )

Special thanks to Coralie Bruchon, Adrien Chenet, Alexandre Cheremetieff, Maxime Teppe, Anthony Daneluzzi, for your feedbacks ( especially about skin tones ;) ), it helped me so much !

The Burning Descent is a VR Game made@ RyseUp Studios in Lyon, playable at https://avrena.fun/les-jeux in Grenoble, France

Madthing

Madthing

Madthing - Psycho - Made with Maya/ZBrush/xNormals/3DCoat/Akeytsu by Coralie Bruchon ( Sculpt/Lowpoly/Uvs/Bake ) Anthony Daneluzzi ( Weapon Modeling/Texturing ) & me ( Textures/Rig/Posing )

Madthing - Psycho - Made with Maya/ZBrush/xNormals/3DCoat/Akeytsu by Coralie Bruchon ( Sculpt/Lowpoly/Uvs/Bake ) Anthony Daneluzzi ( Weapon Modeling/Texturing ) & me ( Textures/Rig/Posing )

Madthing - Pose 01

Madthing - Psycho - Turnarround

Madthing - Psycho - Turnarround