A few assets I did for Cryptical Path (game made by Old Skull Games on Unity at Lyon, France)
My role was to help them to deliver a solid iteration of the project.
Back then, I worked only two weeks on it, but it was a refreshing experience (and also a great opportunity to work again with my old mentor Cédric Cadiergues)
- Sculpt : ZBrush
- Low/UV : 3dsmax
- Bake : Marmoset Toolbag
- Textures : 3DCoat
Hope you'll enjoy the game :)