Star Wars - Redemption | Demo Release v2.0

News / 31 July 2022

Hello folks !

Here's a wonderful news, as today is the release of the last update of  Star Wars - Redemption project. Still for free (as it's a fan game and just a little demo)



Like in the past, please take the time to read the following lines before getting the demo :

- First ! The FAQ ;) https://www.artstation.com/blogs/vexod14/WzLz/star-wars-redemption-frequently-asked-questions

- The demo is given for free, all you need to do is to register here on artstation, go to my store here : https://artstn.co/m/y138n and pick the demo. If you want to share the demo to a friend, please share the link to the free product instead of copying files on a USB key, it helps me having an idea of how many players tested it (it should also help reporting bugs later on, tracking who gets what...etc. Thanks in advance)
I wish you will enjoy exploring this little project ! If you already have bought it, then simply head over the links and the update will be there, right next the 1.0 version ;)

- Since it's "inspired by" star wars (but not only), you may recognize environments, starfighters, destroyers...etc. Yet I didn't want to stick to existing designs at a "fanatic"-precision, so you may notice differences between official designs and those from Redemption

- As I mentioned several times, this update 2.0 of the demo will be the last. Please understand that I, as well as my friends who helped me on this update, are legitimately in despair need of fresh air and holidays. The demo has been at least made on our spare time and in my case, often during in-between jobs "like" a real one, except I could work drastically more per day. What you see took a lot of time, efforts, to a small group of peoples and there's no magic here, only hard work, and luck from time to time to get things working as expected by accidentally hitting the good button haha.

- Speaking of friends who helped me, let me introduce them again ! Laurent Dessart, he helped me on blueprints parts I wanted to code myself, and implemented great features to the demo like the Jedi Knights with a solid randomization system, savegame for ForceGhosts count, Critical hit chance, or the OST switcher. Thomas Chaumel, was here to animate Mevenn, Battledroïds B1 & Starfighters, as well as doing 5 nice shots for the trailer last year. For this update, he polished Mevenn animations (Attacks, jumps, idles...etc) and animated the Jedi Knights ! Last but not least, Thibaut Hunckler, was also here like Laurent to guide me through code logic in blueprints. Thanks to him, we now have the possibility to attack enemies and see them die, especially with a dash (whish is super cool to use ^^)

- The game should run fine on most configs and now offers real ways to cut off ressources at runtime, so if you feel your PC is struggling, head over the Options and try changing the global quality, as well as reduce the resolution to 75% or less. This should greatly help. Yet, if your hardware is too old, some functions may not work properly and the game may crash or simply refuse to launch itself (but that should be only for 10y+ computers). Settings are applied each time you modify them, no longer needs to restart the level ;)

- We tested the demo on a 2080 RTX with a i7 9th Gen & 8GB of RAM, so if you've got this (or better) it's good ! By default game quality is set to Epic, the "Ultra" mode is here for "Cinematic" quality, but is visually not this better, only sharp trained eyes will see a difference.

- You'll find an update list in the shared folder, if you want to read all that's been added to the initial release (I won't put this here as it may spoil some parts and is, honestly, quite long/boring to read ^^")

- Also, good news for english readers : the ArtBook now has a translated version =)

This last public release is here to polish the demo part of the project, still as a simple tribute to the fantastic & inspiring StarWars universe. We hope you'll like it and that you'll have some fun with it =)


Now I'll go take some sleep before well deserved holidays, if I don't answer that's normal, I'm out of screens =)

Des Bisous ♥